Hey, I peer reviewed this on Coursera. How did you do the gravity? I tried so hard to do it but it didn't work. I could make the gravity change on a new Unity project, but I could not change the code in the project for the course without creating compilation errors.
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Hey, I peer reviewed this on Coursera. How did you do the gravity? I tried so hard to do it but it didn't work. I could make the gravity change on a new Unity project, but I could not change the code in the project for the course without creating compilation errors.
I had the same problem. This is how I solved it:
Build settings -> Player settings -> Active Input Handling -> Both
Try this. Hope it was helpful